Evoluce will release a commercial SDK that will support developers to create natural user applications with a controller free experience. The SDK is based on OpenNI and can be used with Kinect™ / Asus Xtion Pro™/PrimeSensor devices. It offers
• gesture module supporting finger gestures, push, zoom, rotate, drag & drop
• enables tracking and gesture recognition of both hands
• visual feedback: picture/animation/video
• “multi-touch” application control, e.g. Microsoft Touch Pack for Windows 7
• API´s: Windows 7 multitouch, TUIO
• mouse control
• skeleton tracking based on OpenNI™
The new Evoluce TWO works with a 3D depth-sensor above the display. This allows to detect multitouch events on the glass surface of the 46″ Full HD LCD. The shape and position of objects on and above the surface are recognized. The Evoluce TWO is based on a professional NEC public displays (P461). Find further information on the Evoluce website.
Please take a look at the video (English and German version) to learn more about WIN&I and its functions.
Connect the Xbox Kinect sensor with your PC, place the sensor above or below your screen and start your WIN&I gesture control session. The software will recognize you when you wave one hand by moving your forearm left and right or simply push your hand forward.
- Precise gesture control software for Windows 7 and applications up to 4m from the screen
- Mouse functions replaced by movements of hand
- Quick-Move-Function for comfortable operation
- User can move and walk around during gesture control interaction
- User in control will not be interrupted by other people in the room
Craig Mundie, Microsoft’s chief research and strategy officer, and Don Mattrick, president of Microsoft’s Interactive Entertainment Business, announced that the company plans to release a non-commercial Kinect for Windows software development kit (SDK) from Microsoft Research this spring.
“Microsoft’s investments in natural user interfaces are vital to our long-term vision of creating computers that are intuitive to use and able to do far more for us,” said Mundie. “The fruits of these research investments are manifesting across many of our products, Kinect for Xbox 360 among them.”
The SDK will be a starter kit to make it easier to create natural user interfaces using Kinect technology. The SDK will give users access to Kinect system information such as audio, system application-programming interfaces, and direct control of the Kinect sensor.